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$19.95 $11.97 |
This is the summation of years of research and practical work, it is the definitive volume on the English craft of traditional wood carving. This book, with 1146 working drawings and photographic illustrations, was originally published in London in 1911. Chapters on how to design, trace and outline projects, incised, pierced, and chip carving, carving in the round, Gothic carving, various styles of ornament, and projects. This is a must for any woodcarver.
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$24.95 $14.97 |
Susanka is a nationally known residential architect. In this book she shows homeowners what they need to know to get the home that fits their dreams and lifestyles. She examines 25 examples of design and gives readers an insight in to successful home design. Susanka discusses and illustrates the principles of the Not So Big House.
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$48.00 |
A look at the woodworkers world through the eyes of this unique artist who shares his experience, techniques and philosophy of his work. Nakashima was a world reknowned woodworker and master craftsman. There is much to be learned from his philosophy.
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$22.95 $13.77 |
This compilation of fascinating articles from Woodcarving magazine combines sound technical advice with inspirational projects. Renowned woodcarving author Chris Pye takes the reader through all the practical information to achieve some great results. With diverse and appealing projects presented with clear, easy-to follow instructions, this book is ideal for all woodcarvers - whatever their ability: Includes sections on: * Tools and Equipment * Architectural Carving * Moulding * Lettering * Simple and Advanced Project
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$9.95 $5.97 |
This follow-up to The Boy Mechanic features more than 200 unique toys and games that anyone with a basic tool kit will want to make. Charmingly designed to capture that old-fashioned flavor, every imaginative project remains as engaging today as ever, with its appeal fully intact. Theres amusement for little kids, including a toy donkey that nods and wags its tail; a childs playhouse and a miniature windmill; magic tricks, such as an X-Ray pack of cards and mystery coin box; items for the great outdoors, which range from a homebuilt canoe to a diving tower; plus gizmos and gadgets, scien-terrific motors and engines, and entertaining objects for an older child to create and play with.